![]() ![]() Spectating can be done by having a third person join the game, and clicking "Assign Controller Ports" to remove the spectator's port (this will prevent the spectator from causing lag for the other players). Lower values are better, but if the buffer is too low the game won't run smoothly. If the game isn't hitting 60 fps, try raising the buffer. Common values range from 4 (extremely good) to 20 (transatlantic lag). Turn on "Scaled EFB Copy" under Graphics Configuration -> Enhancements.įor controllers, most players use real GameCube controllers with an adapter.Įvery time you use Dolphin netplay, you must set the "Minimum Buffer" to approximately ping (in ms) / 8.If necessary, add the directory containing the Brawl ISO in under Dolphin Configuration -> Paths."Insert SD card" under Dolphin Configuration -> Wii should be off.If necessary, make sure the internal resolution is "1x" and the various filtering options are off. However it's important that your computer is able to consistently hit 60 fps. Most graphics settings won't cause desyncs. The Netplay Dolphin links above should mostly be preconfigured, but you might have to double check some settings. ![]() Many configuration options in Dolphin must be specified exactly in order for netplay to work and to minimize desyncs. ![]() If you have Brawl version 1.02, you can use this patcher to convert it to version 1.01. You can also compute the checksum of every player's game at once from the Netplay window.
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